Drilldown: Equipment

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Equipment > MinDamage: None & Class : Bishop or None

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Name:
MinDamage:
MaxDamage:
Heals:
Radius:
SpecialFeatures:
ShotRange:
Shots:
FireRate:
TetherDuration:
HealPercent:
OnHit:
HealthCost:
HealthCostPercent:
OnEquip:
+2 WIS (7) · None (5) · +10 WIS (3) · +120 HP (3) · +20 MP (3) · +3 WIS (3) · +4 ARM (3) · +4 WIS (3) · +50 MP (3) · +6 WIS (3) · +8 ARM (3)
Class: (Click arrow to add another value)

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